![]() Now, this works really great in a lot of situations, but sometimes it can be a little tricky to be accurate, especially if you want to use tracking points or have more complex geometry, and so in these cases, sometimes it can be better to turn off that dynamic UCS. ![]() Click "Enter" to close it, and that polyline is aligned with the face of our step. I'll invoke the polyline command, and as I mouse over this face, note that it highlights, and I can drop points anywhere I want. Let's turn it on down here on the status bar. This is where the dynamic UCS can actually come in pretty handy. Now, unfortunately the front face of our step doesn't actually align to any of the standard orthographic views or coordinates in AutoCAD, and so we're going to need to make our own. Let's orbit around and take a look at it. So what we want to do is draw on the front face of the step. Now I'll zoom out and delete those three extra rectangles and return us to the World Coordinate System. Notice how as I change these different coordinate systems, the UCS icon rotates, the grid rotates with it, but the view doesn't change. And you can see under the coordinates panel here, we can change this on the drop-down menu. The ribbon also has a handful of options for orienting the UCS. And we can also use the UCS command to return us to the World Coordinate System by typing "w" > Enter. And then Enter one more time to accept that default 90 degrees. And you can see it's oriented differently. And then enter a 90 degrees, or accept that default value. I'll type "UCS" and "y" to rotate around the y-axis. ![]() But what if I want to draw a rectangle on this plane? I can't draw on the ZY plane, so I need to reorient. REC, we'll start at the origin, and click off in space here. Let's orbit around and zoom in on our origin. The UCS tools let us reorient the XY plane by flipping it or aligning it with a face or object. you draw on a plane, and more specifically in AutoCAD, you draw on the XY plane. ![]() When you draw in 2D, circles, lines, etc. ![]() If you've worked in 3D before, you know about the UCS. In this video, we'll learn about the various ways to manipulate the UCS and draw on faces. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |